Vehicle: Automobile: fixes and style things

This commit is contained in:
erorcun
2021-01-02 14:41:53 +03:00
parent e7c46ac658
commit 2268365c3b
4 changed files with 20 additions and 11 deletions

View File

@@ -300,7 +300,7 @@ cHandlingDataMgr::LoadHandlingData(void)
case 11: handling->fTractionBias = atof(word); break;
case 12: handling->Transmission.nNumberOfGears = atoi(word); break;
case 13: handling->Transmission.fMaxVelocity = atof(word); break;
case 14: handling->Transmission.fEngineAcceleration = atof(word) * 0.4f; break;
case 14: handling->Transmission.fEngineAcceleration = atof(word) * 0.4; break;
case 15: handling->Transmission.nDriveType = word[0]; break;
case 16: handling->Transmission.nEngineType = word[0]; break;
case 17: handling->fBrakeDeceleration = atof(word); break;
@@ -363,7 +363,7 @@ cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling)
handling->fBuoyancy = 100.0f/handling->nPercentSubmerged * GRAVITY*handling->fMass;
// What the hell is going on here?
specificVolume = handling->Dimension.x*handling->Dimension.z*0.5f / handling->fMass; // ?
specificVolume = handling->Dimension.z * (handling->Dimension.x / 2.f) / handling->fMass; // ?
a = 0.0f;
b = 100.0f;
velocity = handling->Transmission.fMaxVelocity;