cleaned up to be closer to original game
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@@ -63,14 +63,14 @@ HRESULT _InputInitialise();
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HRESULT _InputInitialiseMouse();
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HRESULT CapturePad(RwInt32 padID);
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void _InputInitialiseJoys();
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HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num);
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void _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num);
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HRESULT _InputAddJoys();
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HRESULT _InputGetMouseState(DIMOUSESTATE2 *state);
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void _InputShutdown();
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BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext );
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BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
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void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);;
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BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, bool bDown);
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BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, BOOLEAN bDown);
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BOOL _InputIsExtended(INT flag);
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void InitialiseLanguage();
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