garages part 1
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@@ -117,6 +117,7 @@ public:
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static void FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool);
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static void ClearCarsFromArea(float, float, float, float, float, float);
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static void ClearPedsFromArea(float, float, float, float, float, float);
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static void CallOffChaseForArea(float, float, float, float);
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static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
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static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
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