make building with Codewarrior 7 possible
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@@ -1,3 +1,6 @@
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#if (!defined(GTA_PS2_STUFF) && defined(RWLIBS)) || defined(__MWERKS__)
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#define WITHD3D
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#endif
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#include "config.h"
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#include "common.h"
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@@ -332,10 +335,10 @@ void CRadar::ClearBlipForEntity(eBlipType type, int32 id)
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int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
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{
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CVector2D corners[4] = {
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{ 1.0f, -1.0f }, // top right
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{ 1.0f, 1.0f }, // bottom right
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{ -1.0f, 1.0f }, // bottom left
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{ -1.0f, -1.0f }, // top left
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CVector2D( 1.0f, -1.0f ), // top right
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CVector2D( 1.0f, 1.0f ), // bottom right
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CVector2D( -1.0f, 1.0f ), // bottom left
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CVector2D( -1.0f, -1.0f ), // top left
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};
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CVector2D tmp;
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int i, j, n;
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