Merge branch 'lcs' into lcs-dev

This commit is contained in:
Nikolay Korolev
2021-01-09 00:30:13 +03:00
33 changed files with 214 additions and 131 deletions

View File

@@ -197,6 +197,8 @@ enum Config {
//#define COMPRESSED_COL_VECTORS // use compressed vectors for collision vertices
//#define ANIM_COMPRESSION // only keep most recently used anims uncompressed
#define GTA_TRAIN
#if defined GTA_PS2
# define GTA_PS2_STUFF
# define RANDOMSPLASH
@@ -312,7 +314,7 @@ enum Config {
# define GRAPHICS_MENU_OPTIONS // otherwise Display settings will be scrollable
//# define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
# define CUTSCENE_BORDERS_SWITCH
//# define MULTISAMPLING // adds MSAA option
# define MULTISAMPLING // adds MSAA option
# define INVERT_LOOK_FOR_PAD // enable the hidden option
# endif
#endif
@@ -382,7 +384,6 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
#ifdef LIBRW
// these are not supported with librw yet
# undef MULTISAMPLING
#endif
// IMG
#define BIG_IMG // allows to read larger img files