Merge branch 'lcs' into lcs-dev
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@@ -197,6 +197,8 @@ enum Config {
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//#define COMPRESSED_COL_VECTORS // use compressed vectors for collision vertices
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//#define ANIM_COMPRESSION // only keep most recently used anims uncompressed
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#define GTA_TRAIN
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#if defined GTA_PS2
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# define GTA_PS2_STUFF
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# define RANDOMSPLASH
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@@ -312,7 +314,7 @@ enum Config {
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# define GRAPHICS_MENU_OPTIONS // otherwise Display settings will be scrollable
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//# define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
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# define CUTSCENE_BORDERS_SWITCH
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//# define MULTISAMPLING // adds MSAA option
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# define MULTISAMPLING // adds MSAA option
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# define INVERT_LOOK_FOR_PAD // enable the hidden option
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# endif
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#endif
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@@ -382,7 +384,6 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
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#ifdef LIBRW
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// these are not supported with librw yet
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# undef MULTISAMPLING
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#endif
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// IMG
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#define BIG_IMG // allows to read larger img files
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