much better mission switcher
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@@ -375,6 +375,11 @@ private:
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static void RemoveScriptTextureDictionary();
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static void RemoveThisPed(CPed* pPed);
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#ifdef MISSION_SWITCHER
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public:
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static void SwitchToMission(int32 mission);
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#endif
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friend class CRunningScript;
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friend class CHud;
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friend void CMissionCleanup::Process();
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@@ -526,6 +531,8 @@ private:
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bool CheckDamagedWeaponType(int32 actual, int32 type);
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static bool ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami);
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friend class CTheScripts;
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};
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#ifdef USE_DEBUG_SCRIPT_LOADER
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@@ -545,8 +552,4 @@ void RetryMission(int, int);
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#ifdef USE_DEBUG_SCRIPT_LOADER
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extern int scriptToLoad;
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#endif
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#ifdef MISSION_SWITCHER
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extern int switchMissionTo;
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#endif
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