intermediate changes
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@@ -36,7 +36,7 @@ public:
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MOTORBIKE,
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LEISUREBOAT,
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WORKERBOAT,
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TOTAL_CUSTOM_CLASSES,
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COPS,
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MAFIA,
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TRIAD,
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DIABLO,
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@@ -46,17 +46,14 @@ public:
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NINES,
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GANG8,
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GANG9,
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COPS,
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CLASS12,
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CLASS13,
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CLASS14,
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CLASS15,
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CLASS16,
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CLASS17,
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CLASS18,
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CLASS19,
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CLASS20,
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COPS_BOAT
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COPS_BOAT,
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FIRST_CAR_RATING = NORMAL,
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FIRST_BOAT_RATING = LEISUREBOAT,
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FIRST_GANG_CAR_RATING = MAFIA,
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NUM_CAR_CLASSES = MOTORBIKE - FIRST_CAR_RATING + 1,
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NUM_BOAT_CLASSES = WORKERBOAT - FIRST_BOAT_RATING + 1,
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NUM_GANG_CAR_CLASSES = GANG9 - FIRST_GANG_CAR_RATING + 1,
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TOTAL_CUSTOM_CLASSES = NUM_CAR_CLASSES + NUM_BOAT_CLASSES
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};
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static void SwitchVehicleToRealPhysics(CVehicle*);
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@@ -120,6 +117,9 @@ public:
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static void FindLinksToGoWithTheseNodes(CVehicle*);
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static bool GenerateOneEmergencyServicesCar(uint32, CVector);
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static float FindSpeedMultiplierWithSpeedFromNodes(int8);
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static int32 ChooseBoatModel(int32);
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static int32 ChooseBoatRating(CZoneInfo* pZoneInfo);
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static int32 ChooseCarRating(CZoneInfo* pZoneInfo);
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static float GetPositionAlongCurrentCurve(CVehicle* pVehicle)
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{
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@@ -153,6 +153,8 @@ public:
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static int32 TotalNumOfCarsOfRating[TOTAL_CUSTOM_CLASSES];
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static int32 NextCarOfRating[TOTAL_CUSTOM_CLASSES];
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static int32 CarArrays[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
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static int32 NumRequestsOfCarRating[TOTAL_CUSTOM_CLASSES];
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};
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extern CVehicle* apCarsToKeep[MAX_CARS_TO_KEEP];
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