most of animation system done; little stuff here and there
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@@ -35,9 +35,6 @@ class CAnimBlendClumpData
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public:
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CAnimBlendLink link;
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int32 numFrames;
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#ifdef PED_SKIN
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int32 modelNumber; // doesn't seem to be used
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#endif
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CVector *velocity;
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// order of frames is determined by RW hierarchy
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AnimBlendFrameData *frames;
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@@ -50,6 +47,3 @@ public:
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#endif
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void ForAllFrames(void (*cb)(AnimBlendFrameData*, void*), void *arg);
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};
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#ifndef PED_SKIN
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static_assert(sizeof(CAnimBlendClumpData) == 0x14, "CAnimBlendClumpData: error");
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#endif
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