most of animation system done; little stuff here and there
This commit is contained in:
@@ -39,7 +39,7 @@ CColStore::AddColSlot(const char *name)
|
||||
ColDef *def = ms_pColPool->New();
|
||||
assert(def);
|
||||
def->isLoaded = false;
|
||||
def->a = 0;
|
||||
def->unused = 0;
|
||||
def->bounds.left = 1000000.0f;
|
||||
def->bounds.top = 1000000.0f;
|
||||
def->bounds.right = -1000000.0f;
|
||||
@@ -133,6 +133,7 @@ CColStore::LoadAllCollision(void)
|
||||
for(i = 1; i < COLSTORESIZE; i++)
|
||||
if(GetSlot(i))
|
||||
CStreaming::RequestCol(i, 0);
|
||||
|
||||
CStreaming::LoadAllRequestedModels(false);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user