animation compression from PS2

This commit is contained in:
aap
2020-11-16 22:43:15 +01:00
parent 5335b46cbb
commit 3564b85b4e
6 changed files with 133 additions and 10 deletions

View File

@@ -13,7 +13,7 @@ enum {
ASSOC_MOVEMENT = 0x20, // ???
ASSOC_HAS_TRANSLATION = 0x40,
ASSOC_WALK = 0x80, // for CPed::PlayFootSteps(void)
ASSOC_FLAG_XPRESS = 0x100, // only used by xpress scratch, see CPed::Chat(void)
ASSOC_IDLE = 0x100, // only used by xpress scratch, see CPed::Chat(void)
ASSOC_NOWALK = 0x200, // see CPed::PlayFootSteps(void)
ASSOC_BLOCK = 0x400, // unused in assoc description, blocks other anims from being played
ASSOC_FRONTAL = 0x800, // anims that we fall to front