colstore support in script

This commit is contained in:
Nikolay Korolev
2020-05-06 00:21:26 +03:00
parent f0896ceba7
commit 35bf340401
10 changed files with 43 additions and 43 deletions

View File

@@ -14853,11 +14853,11 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints)
if (!collidingEnt->IsBuilding())
((CPhysical*)collidingEnt)->AddCollisionRecord(this);
if (ourCollidedSpheres > 0 && (collidingEnt->IsBuilding() || collidingEnt->bIsStatic)) {
if (ourCollidedSpheres > 0 && (collidingEnt->IsBuilding() || collidingEnt->IsStatic())) {
bHasHitWall = true;
}
}
if (collidingEnt->IsBuilding() || collidingEnt->bIsStatic) {
if (collidingEnt->IsBuilding() || collidingEnt->IsStatic()) {
if (bWasStanding) {
CVector sphereNormal;