lcs particle
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@@ -18,11 +18,6 @@ public:
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uint32 m_nTimeWhenWillBeDestroyed;
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uint32 m_nTimeWhenColorWillBeChanged;
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float m_fZGround;
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CVector m_vecParticleMovementOffset;
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int16 m_nCurrentZRotation;
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uint16 m_nZRotationTimer;
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float m_fCurrentZRadius;
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uint16 m_nZRadiusTimer;
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uint8 m_nColorIntensity;
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uint8 m_nAlpha;
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float m_fSize;
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@@ -35,12 +30,20 @@ public:
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uint8 m_nCurrentFrame;
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RwRGBA m_Color;
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CParticle *m_pNext;
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//CVector m_vecParticleMovementOffset;
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//int16 m_nCurrentZRotation;
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//uint16 m_nZRotationTimer;
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//float m_fCurrentZRadius;
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//uint16 m_nZRadiusTimer;
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int32 field_4C;
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CParticle()
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{
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;
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}
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~CParticle()
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{
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;
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@@ -97,12 +100,9 @@ public:
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static void HandleShootableBirdsStuff(CEntity *entity, CVector const&camPos);
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};
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extern bool clearWaterDrop;
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extern int32 numWaterDropOnScreen;
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extern RwRaster *gpCarSplashRaster[];
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extern RwRaster *gpHeatHazeRaster;
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extern RwRaster *gpDotRaster;
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extern RwRaster *gpRainDripRaster[];
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extern RwRaster *gpRainDripDarkRaster[];
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VALIDATE_SIZE(CParticle, 0x58);
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VALIDATE_SIZE(CParticle, 0x50);
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