Triangular radar blips
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@@ -45,6 +45,13 @@ enum eRadarSprite
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RADAR_SPRITE_COUNT = 21,
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};
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enum
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{
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BLIP_MODE_TRIANGULAR_UP = 0,
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BLIP_MODE_TRIANGULAR_DOWN,
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BLIP_MODE_SQUARE,
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};
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struct CBlip
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{
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uint32 m_nColor;
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@@ -130,6 +137,7 @@ public:
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static void SetRadarMarkerState(int32 i, bool flag);
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static void ShowRadarMarker(CVector pos, uint32 color, float radius);
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static void ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha);
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static void ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha, uint8 mode);
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static void Shutdown();
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static void StreamRadarSections(const CVector &posn);
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static void StreamRadarSections(int32 x, int32 y);
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