Try to build with mingw

This commit is contained in:
Filip Gawin
2020-04-19 18:34:08 +02:00
parent 0f07a323c9
commit 370c4e48cd
90 changed files with 1107 additions and 1051 deletions

View File

@@ -1,12 +1,13 @@
#pragma once
#include "AnimManager.h"
#include "Crime.h"
#include "EventList.h"
#include "PedIK.h"
#include "PedStats.h"
#include "Physical.h"
#include "Weapon.h"
#include "PedStats.h"
#include "PedIK.h"
#include "AnimManager.h"
#include "WeaponInfo.h"
#include "EventList.h"
#define FEET_OFFSET 1.04f
#define CHECK_NEARBY_THINGS_MAX_DIST 15.0f
@@ -17,7 +18,6 @@ class CObject;
class CFire;
struct AnimBlendFrameData;
class CAnimBlendAssociation;
enum eCrimeType;
struct PedAudioData
{