Try to build with mingw
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@@ -1,12 +1,13 @@
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#pragma once
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#include "AnimManager.h"
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#include "Crime.h"
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#include "EventList.h"
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#include "PedIK.h"
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#include "PedStats.h"
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#include "Physical.h"
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#include "Weapon.h"
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#include "PedStats.h"
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#include "PedIK.h"
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#include "AnimManager.h"
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#include "WeaponInfo.h"
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#include "EventList.h"
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#define FEET_OFFSET 1.04f
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#define CHECK_NEARBY_THINGS_MAX_DIST 15.0f
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@@ -17,7 +18,6 @@ class CObject;
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class CFire;
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struct AnimBlendFrameData;
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class CAnimBlendAssociation;
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enum eCrimeType;
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struct PedAudioData
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{
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