PathFind fix and some Peds
This commit is contained in:
@@ -574,7 +574,7 @@ public:
|
||||
void SetPointGunAt(CEntity*);
|
||||
bool Seek(void);
|
||||
bool SetWanderPath(int8);
|
||||
void SetFollowPath(CVector);
|
||||
bool SetFollowPath(CVector);
|
||||
void ClearAttackByRemovingAnim(void);
|
||||
void SetStoredState(void);
|
||||
void StopNonPartialAnims(void);
|
||||
|
||||
Reference in New Issue
Block a user