finished CFileLoader, except a crash!
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@@ -11,4 +11,8 @@ extern uint8 work_buff[55000];
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extern char gString[256];
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extern wchar *gUString;
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class CSprite2d;
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void LoadingScreen(const char *str1, const char *str2, const char *splashscreen);
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CSprite2d *LoadSplash(const char *name);
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char *GetRandomSplashScreen(void);
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