CClouds; disabled object clipping for SA cam
This commit is contained in:
@@ -661,6 +661,13 @@ void CGame::Process(void)
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
CGame::CanSeeOutSideFromCurrArea(void)
|
||||
{
|
||||
return currArea == AREA_MAIN_MAP || currArea == AREA_MALL ||
|
||||
currArea == AREA_MANSION || currArea == AREA_HOTEL;
|
||||
}
|
||||
|
||||
void CGame::DrasticTidyUpMemory(bool)
|
||||
{
|
||||
#ifdef PS2
|
||||
|
||||
Reference in New Issue
Block a user