Merge branch 'miami' into lcs

# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/sampman.h
#	src/audio/sampman_miles.cpp
#	src/core/Radar.cpp
#	src/core/config.h
This commit is contained in:
Sergeanur
2021-08-12 16:04:25 +03:00
13 changed files with 383 additions and 190 deletions

View File

@@ -334,6 +334,7 @@ bool CGame::InitialiseOnceAfterRW(void)
DMAudio.Initialise();
#ifndef GTA_PS2
#ifdef EXTERNAL_3D_SOUND
if ( DMAudio.GetNum3DProvidersAvailable() == 0 )
FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = NO_AUDIO_PROVIDER;
@@ -345,6 +346,7 @@ bool CGame::InitialiseOnceAfterRW(void)
DMAudio.SetCurrent3DProvider(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
DMAudio.SetSpeakerConfig(FrontEndMenuManager.m_PrefsSpeakers);
#endif
DMAudio.SetDynamicAcousticModelingStatus(FrontEndMenuManager.m_PrefsDMA);
DMAudio.SetMusicMasterVolume(FrontEndMenuManager.m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(FrontEndMenuManager.m_PrefsSfxVolume);