sync
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@@ -36,6 +36,8 @@
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#include "GameLogic.h"
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#include "Bike.h"
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// LCS: file done except TODOs
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int8 CRunningScript::ProcessCommands500To599(int32 command)
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{
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switch (command) {
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@@ -1740,8 +1742,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
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UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
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if (GET_INTEGER_PARAM(5))
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CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
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/*
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if (CTheScripts::DbgFlag)
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CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
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*/
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return 0;
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}
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case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
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@@ -1756,8 +1760,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
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UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
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if (GET_INTEGER_PARAM(5))
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CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
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/*
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if (CTheScripts::DbgFlag)
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CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
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*/
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return 0;
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}
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case COMMAND_IS_CURRENT_PLAYER_WEAPON:
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