multiplayer stuff
This commit is contained in:
@@ -438,8 +438,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
|
||||
script_assert(pObject);
|
||||
UpdateCompareFlag(pObject->bIsInWater);
|
||||
UpdateCompareFlag(pObject && pObject->bIsInWater);
|
||||
return 0;
|
||||
}
|
||||
//case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR:
|
||||
|
||||
Reference in New Issue
Block a user