minimal weather stuff + multiple bugfixes
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@@ -60,6 +60,7 @@ int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES];
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int32 CStats::Sprayings;
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float CStats::AutoPaintingBudget;
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int32 CStats::NoMoreHurricanes;
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void CStats::Init()
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{
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@@ -119,6 +120,7 @@ void CStats::Init()
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Sprayings = 0;
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AutoPaintingBudget = 0.0f;
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NoMoreHurricanes = 0;
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}
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void CStats::RegisterFastestTime(int32 index, int32 time)
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