Fix CPhone crash, more functions

This commit is contained in:
eray orçunus
2019-07-10 23:07:41 +03:00
parent 2ef5e4cd66
commit 4f333d44a0
2 changed files with 112 additions and 4 deletions

View File

@@ -3,12 +3,25 @@
#include "Physical.h"
#include "AnimBlendAssociation.h"
enum {
PHONE_STATE_FREE,
PHONE_STATE_1,
PHONE_STATE_2,
PHONE_STATE_MESSAGE_REMOVED,
PHONE_STATE_ONETIME_MESSAGE_SET,
PHONE_STATE_REPEATED_MESSAGE_SET,
PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE,
PHONE_STATE_ONETIME_MESSAGE_SHOWN,
PHONE_STATE_REPEATED_MESSAGE_SHOWN,
PHONE_STATE_9
};
struct CPhone
{
CVector m_vecPos;
uint16 *m_apMessages[6];
int32 field_24;
CEntity *m_pEntity;
uint32 m_lastTimeRepeatedMsgShown;
CEntity *m_pEntity; // it's building pool index in save files
int32 m_nState;
uint8 field_30;
};
@@ -16,6 +29,9 @@ struct CPhone
static_assert(sizeof(CPhone) == 0x34, "CPhone: error");
class CPhoneInfo {
static bool &isPhonePickedUp;
static bool &isPhoneBeingPickedUp;
static CPhone *&pickedUpPhone;
public:
int32 m_nMax;
int32 m_nNum;
@@ -26,6 +42,11 @@ public:
int FindNearestFreePhone(CVector*);
bool PhoneAtThisPosition(CVector);
bool HasMessageBeenDisplayed(int);
bool IsMessageBeingDisplayed(int);
void Load(CPhoneInfo *source, uint8 buffer);
void SetPhoneMessage_JustOnce(int phoneId, uint16 *msg1, uint16 *msg2, uint16 *msg3, uint16 *msg4, uint16 *msg5, uint16 *msg6);
void SetPhoneMessage_Repeatedly(int phoneId, uint16 *msg1, uint16 *msg2, uint16 *msg3, uint16 *msg4, uint16 *msg5, uint16 *msg6);
};
extern CPhoneInfo &gPhoneInfo;