fix mistakes
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@@ -37,7 +37,7 @@ class CExplosion
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float m_fPower;
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float m_fZshift;
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public:
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static bool AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime, bool isMakeSound = true); //done(new parametr in android ver is fix for one mission)
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static bool AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime, bool makeSound = true); //done(new parametr in android ver is fix for one mission)
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static void ClearAllExplosions(); //done
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static bool DoesExplosionMakeSound(uint8 id); //done
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static int8 GetExplosionActiveCounter(uint8 id); //done
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