CEntity and C(Vu)Vector fixes and cleanup

This commit is contained in:
aap
2021-05-23 17:45:07 +02:00
committed by Sergeanur
parent ce0a097392
commit 50058371ef
11 changed files with 55 additions and 38 deletions

View File

@@ -216,7 +216,7 @@ CPhysical::RemoveAndAdd(void)
CRect
CPhysical::GetBoundRect(void)
{
CVector center;
CVUVECTOR center;
float radius;
GetBoundCentre(center);
radius = GetBoundRadius();
@@ -1086,7 +1086,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
CPhysical *A, *B;
CObject *Bobj;
bool canshift;
CVector center;
CVUVECTOR center;
float radius;
int numCollisions;
@@ -1244,7 +1244,7 @@ CPhysical::ProcessCollisionSectorList_SimpleCar(CPtrList *lists)
{
static CColPoint aColPoints[MAX_COLLISION_POINTS];
float radius;
CVector center;
CVUVECTOR center;
int listtype;
CPhysical *A, *B;
int numCollisions;
@@ -1406,7 +1406,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
{
static CColPoint aColPoints[MAX_COLLISION_POINTS];
float radius;
CVector center;
CVUVECTOR center;
CPtrList *list;
CPhysical *A, *B;
CObject *Aobj, *Bobj;