R to freeroam, idle anims, weapon and cam enum fix
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@@ -308,7 +308,7 @@ CCam::Process(void)
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}
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if(Mode == MODE_SNIPER || Mode == MODE_ROCKETLAUNCHER || Mode == MODE_M16_1STPERSON ||
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Mode == MODE_1STPERSON || Mode == MODE_HELICANNON_1STPERSON || GetWeaponFirstPersonOn())
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Mode == MODE_1STPERSON || Mode == MODE_HELICANNON_1STPERSON || Mode == MODE_CAMERA || GetWeaponFirstPersonOn())
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ClipIfPedInFrontOfPlayer();
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}
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