R to freeroam, idle anims, weapon and cam enum fix

This commit is contained in:
eray orçunus
2020-05-29 22:05:33 +03:00
parent ab7a21e017
commit 529cec5653
14 changed files with 158 additions and 55 deletions

View File

@@ -29,9 +29,7 @@ public:
float GetRightStickX(void) { return RightStickX/32767.0f; };
float GetRightStickY(void) { return RightStickY/32767.0f; };
#ifdef DETECT_PAD_INPUT_SWITCH
bool IsAnyButtonPressed();
#endif
bool CheckForInput();
void Clear(void);
};
VALIDATE_SIZE(CControllerState, 0x2A);
@@ -260,6 +258,7 @@ public:
static void ResetCheats(void);
static char *EditString(char *pStr, int32 nSize);
static int32 *EditCodesForControls(int32 *pRsKeys, int32 nSize);
uint32 InputHowLongAgo(void);
#ifdef XINPUT
void AffectFromXinput(uint32 pad);