the great reorganization
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23
src/core/Fire.h
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23
src/core/Fire.h
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#pragma once
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#include "common.h"
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#include "Entity.h"
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class CFire
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{
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char m_bIsOngoing;
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char m_bExists;
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char m_bPropogationFlag;
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char m_bAudioSet;
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CVector m_vecPos;
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CEntity *m_pEntity;
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CEntity *m_pSource;
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int m_nExtinguishTime;
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int m_nStartTime;
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int field_20;
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int field_24;
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int field_28;
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float field_2C;
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public:
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void Extinguish(void);
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};
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