little cleanup of vehicle rendering
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@@ -75,7 +75,7 @@ void CustomPipeInit(void);
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void CustomPipeShutdown(void);
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void SetTxdFindCallback(void);
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extern bool bChromeCheat;
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extern bool gGlassCarsCheat;
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extern bool bRenderingEnvMap;
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extern int32 EnvMapSize;
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extern rw::Camera *EnvMapCam;
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