Small camera fixes
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@@ -16,12 +16,15 @@ enum
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};
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#define DEFAULT_NEAR (0.9f)
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#define CAM_ZOOM_1STPRS (0.0f)
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#define CAM_ZOOM_1 (1.0f)
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#define CAM_ZOOM_2 (2.0f)
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#define CAM_ZOOM_3 (3.0f)
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#define CAM_ZOOM_TOPDOWN (4.0f)
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#define CAM_ZOOM_CINEMATIC (5.0f)
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enum
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{
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CAM_ZOOM_1STPRS,
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CAM_ZOOM_1,
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CAM_ZOOM_2,
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CAM_ZOOM_3,
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CAM_ZOOM_TOPDOWN,
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CAM_ZOOM_CINEMATIC,
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};
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#ifdef FREE_CAM // LCS values
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#define FREE_CAR_ZOOM_VALUE_1 (-1.0f)
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@@ -412,7 +415,11 @@ uint32 unknown; // some counter having to do with music
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float CamFrontXNorm;
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float CamFrontYNorm;
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#if 0 // TODO: FIX_BUGS once GenericLoad is done
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int32 CarZoomIndicator;
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#else
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float CarZoomIndicator;
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#endif
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float CarZoomValue;
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float CarZoomValueSmooth;
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@@ -448,7 +455,11 @@ uint32 unknown; // some counter having to do with music
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float m_ScreenReductionSpeed;
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float m_AlphaForPlayerAnim1rstPerson;
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float Orientation;
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#if 0 // TODO: FIX_BUGS once GenericLoad is done
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int32 PedZoomIndicator;
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#else
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float PedZoomIndicator;
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#endif
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float PlayerExhaustion;
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float SoundDistUp, SoundDistLeft, SoundDistRight;
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float SoundDistUpAsRead, SoundDistLeftAsRead, SoundDistRightAsRead;
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