CBike done
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@@ -748,7 +748,7 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
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static bool bBraking;
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static bool bDriving;
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#ifdef FIX_BUGS
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#ifdef FIX_SIGNIFICANT_BUGS
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bAlreadySkidding = false;
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#endif
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@@ -903,7 +903,7 @@ CVehicle::ProcessBikeWheel(CVector &wheelFwd, CVector &wheelRight, CVector &whee
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static bool bDriving;
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static bool bReversing;
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#ifdef FIX_BUGS
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#ifdef FIX_SIGNIFICANT_BUGS
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bAlreadySkidding = false;
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#endif
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@@ -1032,7 +1032,6 @@ CVehicle::ProcessBikeWheel(CVector &wheelFwd, CVector &wheelRight, CVector &whee
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float impulse = speed*m_fMass;
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float turnImpulse = speed*GetMass(wheelContactPoint, direction);
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CVector vTurnImpulse = turnImpulse * direction;
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ApplyMoveForce(impulse * direction);
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float turnRight = DotProduct(vTurnImpulse, GetRight());
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