The real pickup reflection fix
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@@ -52,4 +52,12 @@ RwCamera *CameraCreate(RwInt32 width,
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void _TexturePoolsInitialise();
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void _TexturePoolsShutdown();
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void _TexturePoolsShutdown();
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#if defined(FIX_BUGS) && defined (GTA_PC)
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void SetAlphaTest(RwUInt32 alpharef);
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void RestoreAlphaTest();
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#else
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#define SetAlphaTest(a) (0)
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#define RestoreAlphaTest() (0)
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#endif
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