PS2 Cheats, restored R*names
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@@ -136,6 +136,10 @@ enum
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class CPad
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{
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public:
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enum
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{
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HORNHISTORY_SIZE = 5,
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};
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CControllerState NewState;
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CControllerState OldState;
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CControllerState PCTempKeyState;
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@@ -146,11 +150,11 @@ public:
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int16 Mode;
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int16 ShakeDur;
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uint8 ShakeFreq;
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bool bHornHistory[5];
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bool bHornHistory[HORNHISTORY_SIZE];
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uint8 iCurrHornHistory;
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uint8 DisablePlayerControls;
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int8 bApplyBrakes;
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char _unk[12]; //int32 unk[3];
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char CheatString[12];
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char _pad0[3];
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int32 LastTimeTouched;
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int32 AverageWeapon;
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@@ -173,8 +177,9 @@ public:
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static CMouseControllerState &PCTempMouseControllerState;
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#ifdef GTA_PS2_STUFF
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static void Initialise(void);
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#endif
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void Clear(bool bResetPlayerControls);
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void ClearMouseHistory();
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void UpdateMouse();
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@@ -182,6 +187,9 @@ public:
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void StartShake(int16 nDur, uint8 nFreq);
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void StartShake_Distance(int16 nDur, uint8 nFreq, float fX, float fY, float fz);
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void StartShake_Train(float fX, float fY);
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#ifdef GTA_PS2_STUFF
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void AddToCheatString(char c);
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#endif
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void AddToPCCheatString(char c);
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static void UpdatePads(void);
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