reversed CPhysical::ProcessShiftSectorList
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@@ -24,7 +24,10 @@ public:
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bool bInVehicle;
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uint8 stuff4[23];
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int32 m_nPedType;
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uint8 stuff5[528];
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uint8 stuff5[28];
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CVehicle *m_pCollidingVehicle;
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uint8 stuff6[496];
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bool IsPlayer(void) { return m_nPedType == 0 || m_nPedType== 1 || m_nPedType == 2 || m_nPedType == 3; }
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};
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@@ -32,4 +35,5 @@ static_assert(offsetof(CPed, m_nPedState) == 0x224, "CPed: error");
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static_assert(offsetof(CPed, m_pCurSurface) == 0x2FC, "CPed: error");
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static_assert(offsetof(CPed, m_pMyVehicle) == 0x310, "CPed: error");
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static_assert(offsetof(CPed, m_nPedType) == 0x32C, "CPed: error");
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static_assert(offsetof(CPed, m_pCollidingVehicle) == 0x34C, "CPed: error");
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static_assert(sizeof(CPed) == 0x540, "CPed: error");
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