Use bool8 in audio code

This commit is contained in:
Sergeanur
2021-05-22 13:08:26 +03:00
parent bd94c16e78
commit 5bcdb933a7
27 changed files with 1395 additions and 1396 deletions

View File

@@ -4,7 +4,7 @@
#include "AudioManager.h"
cSampleManager SampleManager;
bool _bSampmanInitialised = false;
bool8 _bSampmanInitialised = FALSE;
uint32 BankStartOffset[MAX_SFX_BANKS];
uint32 nNumMP3s;
@@ -60,7 +60,7 @@ int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider)
return 0;
}
bool
bool8
cSampleManager::IsMP3RadioChannelAvailable(void)
{
return nNumMP3s != 0;
@@ -75,10 +75,10 @@ void cSampleManager::ReacquireDigitalHandle(void)
{
}
bool
bool8
cSampleManager::Initialise(void)
{
return true;
return TRUE;
}
void
@@ -87,9 +87,9 @@ cSampleManager::Terminate(void)
}
bool cSampleManager::CheckForAnAudioFileOnCD(void)
bool8 cSampleManager::CheckForAnAudioFileOnCD(void)
{
return true;
return TRUE;
}
char cSampleManager::GetCDAudioDriveLetter(void)
@@ -129,15 +129,15 @@ cSampleManager::SetMusicFadeVolume(uint8 nVolume)
}
void
cSampleManager::SetMonoMode(uint8 nMode)
cSampleManager::SetMonoMode(bool8 nMode)
{
}
bool
bool8
cSampleManager::LoadSampleBank(uint8 nBank)
{
ASSERT( nBank < MAX_SFX_BANKS );
return false;
return FALSE;
}
void
@@ -146,20 +146,20 @@ cSampleManager::UnloadSampleBank(uint8 nBank)
ASSERT( nBank < MAX_SFX_BANKS );
}
bool
bool8
cSampleManager::IsSampleBankLoaded(uint8 nBank)
{
ASSERT( nBank < MAX_SFX_BANKS );
return false;
return FALSE;
}
bool
bool8
cSampleManager::IsPedCommentLoaded(uint32 nComment)
{
ASSERT( nComment < TOTAL_AUDIO_SAMPLES );
return false;
return FALSE;
}
@@ -169,11 +169,11 @@ cSampleManager::_GetPedCommentSlot(uint32 nComment)
return -1;
}
bool
bool8
cSampleManager::LoadPedComment(uint32 nComment)
{
ASSERT( nComment < TOTAL_AUDIO_SAMPLES );
return false;
return FALSE;
}
int32
@@ -210,22 +210,22 @@ cSampleManager::GetSampleLength(uint32 nSample)
return 0;
}
bool cSampleManager::UpdateReverb(void)
bool8 cSampleManager::UpdateReverb(void)
{
return false;
return FALSE;
}
void
cSampleManager::SetChannelReverbFlag(uint32 nChannel, uint8 nReverbFlag)
cSampleManager::SetChannelReverbFlag(uint32 nChannel, bool8 nReverbFlag)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
}
bool
bool8
cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
return false;
return FALSE;
}
void
@@ -281,12 +281,12 @@ cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount)
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
}
bool
bool8
cSampleManager::GetChannelUsedFlag(uint32 nChannel)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
return false;
return FALSE;
}
void
@@ -308,7 +308,7 @@ cSampleManager::PreloadStreamedFile(uint32 nFile, uint8 nStream)
}
void
cSampleManager::PauseStream(uint8 nPauseFlag, uint8 nStream)
cSampleManager::PauseStream(bool8 nPauseFlag, uint8 nStream)
{
ASSERT( nStream < MAX_STREAMS );
}
@@ -319,12 +319,12 @@ cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
ASSERT( nStream < MAX_STREAMS );
}
bool
bool8
cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
{
ASSERT( nStream < MAX_STREAMS );
return false;
return FALSE;
}
void
@@ -342,7 +342,7 @@ cSampleManager::GetStreamedFilePosition(uint8 nStream)
}
void
cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream)
cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, bool8 nEffectFlag, uint8 nStream)
{
ASSERT( nStream < MAX_STREAMS );
}
@@ -355,19 +355,19 @@ cSampleManager::GetStreamedFileLength(uint8 nStream)
return 1;
}
bool
bool8
cSampleManager::IsStreamPlaying(uint8 nStream)
{
ASSERT( nStream < MAX_STREAMS );
return false;
return FALSE;
}
bool
bool8
cSampleManager::InitialiseSampleBanks(void)
{
return true;
return TRUE;
}
void