Use bool8 in audio code
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@@ -158,7 +158,7 @@ void CGarages::Init(void)
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}
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hGarages = DMAudio.CreateEntity(AUDIOTYPE_GARAGE, (void*)1);
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if (hGarages >= 0)
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DMAudio.SetEntityStatus(hGarages, true);
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DMAudio.SetEntityStatus(hGarages, TRUE);
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}
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void CGarages::Shutdown(void)
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