more CWanted; added CEventList
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@@ -300,7 +300,7 @@ void CDarkel::Update()
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TimeOfFrenzyStart = CTimer::GetTimeInMilliseconds();
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FindPlayerPed()->m_pWanted->SetWantedLevel(NOTWANTED);
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FindPlayerPed()->m_pWanted->SetWantedLevel(0);
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if (WeaponType == WEAPONTYPE_UZI_DRIVEBY)
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WeaponType = WEAPONTYPE_UZI;
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