set pieces
This commit is contained in:
@@ -64,6 +64,7 @@
|
||||
#include "Script.h"
|
||||
#include "Shadows.h"
|
||||
#include "Skidmarks.h"
|
||||
#include "SetPieces.h"
|
||||
#include "SpecialFX.h"
|
||||
#include "Sprite2d.h"
|
||||
#include "Stats.h"
|
||||
@@ -275,6 +276,7 @@ bool CGame::Initialise(const char* datFile)
|
||||
CCullZones::Init();
|
||||
COcclusion::Init();
|
||||
CCollision::Init();
|
||||
CSetPieces::Init();
|
||||
CTheZones::Init();
|
||||
CUserDisplay::Init();
|
||||
CMessages::Init();
|
||||
@@ -529,6 +531,7 @@ void CGame::ShutDownForRestart(void)
|
||||
CRadar::RemoveRadarSections();
|
||||
FrontEndMenuManager.UnloadTextures();
|
||||
CParticleObject::RemoveAllParticleObjects();
|
||||
CSetPieces::Init();
|
||||
CPedType::Shutdown();
|
||||
CSpecialFX::Shutdown();
|
||||
TidyUpMemory(true, false);
|
||||
@@ -622,6 +625,7 @@ void CGame::Process(void)
|
||||
CAntennas::Update();
|
||||
CGlass::Update();
|
||||
CSceneEdit::Update();
|
||||
CSetPieces::Update();
|
||||
CEventList::Update();
|
||||
CParticle::Update();
|
||||
gFireManager.Update();
|
||||
|
||||
Reference in New Issue
Block a user