Full CCutsceneMgr
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@@ -368,6 +368,7 @@ public:
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bool GetLeftShoulder2JustDown() { return !!(NewState.LeftShoulder2 && !OldState.LeftShoulder2); }
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bool GetRightShoulder1JustDown() { return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); }
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bool GetRightShoulder2JustDown() { return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); }
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bool GetStartJustDown() { return !!(NewState.Start && !OldState.Start); }
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/*
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int32 GetLeftShoulder1(void) { return NewState.LeftShoulder1; }
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