little emergecy fix for shadows with librw

This commit is contained in:
aap
2020-08-07 13:13:04 +02:00
parent 7d8ffa9ebd
commit 658f94f155
2 changed files with 4 additions and 6 deletions

View File

@@ -853,7 +853,7 @@ CShadows::StoreShadowForPed(CPed *pPed, float fDisplacementX, float fDisplacemen
{
if ( CTimeCycle::GetShadowStrength() != 0 )
{
#if 1
#ifndef LIBRW
CCutsceneShadow *pShadow = pPed->m_pRTShadow;
if (pShadow)