getting the vice city map to work

This commit is contained in:
aap
2020-05-05 23:27:43 +02:00
parent 0b61ae11ec
commit 68d3ea9c42
27 changed files with 327 additions and 792 deletions

View File

@@ -1,5 +1,7 @@
#pragma once
#include "ModelInfo.h"
#define MODELINDICES \
X("fire_hydrant", MI_FIRE_HYDRANT, 0x5F5A00) \
X("bagelstnd02", MI_BAGELSTAND2, 0x5F59FC) \
@@ -370,14 +372,8 @@ void TestModelIndices(void);
inline bool
IsGlass(int16 id)
{
return id == MI_GLASS1 ||
id == MI_GLASS2 ||
id == MI_GLASS3 ||
id == MI_GLASS4 ||
id == MI_GLASS5 ||
id == MI_GLASS6 ||
id == MI_GLASS7 ||
id == MI_GLASS8;
CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
return mi->IsSimple() && (mi->m_isCodeGlass || mi->m_isArtistGlass);
}
inline bool