Full CGameLogic
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13
src/control/GameLogic.h
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13
src/control/GameLogic.h
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#pragma once
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class CGameLogic
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{
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public:
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static void InitAtStartOfGame();
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static void PassTime(uint32 time);
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static void SortOutStreamingAndMemory(const CVector &pos);
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static void Update();
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static void RestorePlayerStuffDuringResurrection(class CPlayerPed *pPlayerPed, CVector pos, float angle);
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static uint8 ActivePlayers;
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};
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