implemented most of vice city path system

This commit is contained in:
aap
2020-05-03 15:57:57 +02:00
parent ff4af35292
commit 702da55ec9
20 changed files with 1149 additions and 367 deletions

View File

@@ -12,17 +12,17 @@ void CAutoPilot::ModifySpeed(float speed)
float positionBetweenNodes = (float)(CTimer::GetTimeInMilliseconds() - m_nTimeEnteredCurve) / m_nTimeToSpendOnCurrentCurve;
CCarPathLink* pCurrentLink = &ThePaths.m_carPathLinks[m_nCurrentPathNodeInfo];
CCarPathLink* pNextLink = &ThePaths.m_carPathLinks[m_nNextPathNodeInfo];
float currentPathLinkForwardX = m_nCurrentDirection * ThePaths.m_carPathLinks[m_nCurrentPathNodeInfo].dir.x;
float currentPathLinkForwardY = m_nCurrentDirection * ThePaths.m_carPathLinks[m_nCurrentPathNodeInfo].dir.y;
float nextPathLinkForwardX = m_nNextDirection * ThePaths.m_carPathLinks[m_nNextPathNodeInfo].dir.x;
float nextPathLinkForwardY = m_nNextDirection * ThePaths.m_carPathLinks[m_nNextPathNodeInfo].dir.y;
float currentPathLinkForwardX = m_nCurrentDirection * ThePaths.m_carPathLinks[m_nCurrentPathNodeInfo].GetDirX();
float currentPathLinkForwardY = m_nCurrentDirection * ThePaths.m_carPathLinks[m_nCurrentPathNodeInfo].GetDirY();
float nextPathLinkForwardX = m_nNextDirection * ThePaths.m_carPathLinks[m_nNextPathNodeInfo].GetDirX();
float nextPathLinkForwardY = m_nNextDirection * ThePaths.m_carPathLinks[m_nNextPathNodeInfo].GetDirY();
CVector positionOnCurrentLinkIncludingLane(
pCurrentLink->pos.x + ((m_nCurrentLane + 0.5f) * LANE_WIDTH) * currentPathLinkForwardY,
pCurrentLink->pos.y - ((m_nCurrentLane + 0.5f) * LANE_WIDTH) * currentPathLinkForwardX,
pCurrentLink->GetX() + ((m_nCurrentLane + 0.5f) * LANE_WIDTH) * currentPathLinkForwardY,
pCurrentLink->GetY() - ((m_nCurrentLane + 0.5f) * LANE_WIDTH) * currentPathLinkForwardX,
0.0f);
CVector positionOnNextLinkIncludingLane(
pNextLink->pos.x + ((m_nNextLane + 0.5f) * LANE_WIDTH) * nextPathLinkForwardY,
pNextLink->pos.y - ((m_nNextLane + 0.5f) * LANE_WIDTH) * nextPathLinkForwardX,
pNextLink->GetX() + ((m_nNextLane + 0.5f) * LANE_WIDTH) * nextPathLinkForwardY,
pNextLink->GetY() - ((m_nNextLane + 0.5f) * LANE_WIDTH) * nextPathLinkForwardX,
0.0f);
m_nTimeToSpendOnCurrentCurve = CCurves::CalcSpeedScaleFactor(
&positionOnCurrentLinkIncludingLane,