Island loading and PS2 alpha test added to options
This commit is contained in:
@@ -9,6 +9,7 @@
|
||||
#include "Timer.h"
|
||||
#include "VehicleModelInfo.h"
|
||||
#include "World.h"
|
||||
#include "Frontend.h"
|
||||
|
||||
uint16 CRecordDataForGame::RecordingState;
|
||||
uint8* CRecordDataForGame::pDataBuffer;
|
||||
@@ -439,10 +440,11 @@ void CRecordDataForChase::StartChaseScene(float startTime)
|
||||
Status = STATE_PLAYBACK;
|
||||
AnimTime = startTime;
|
||||
AnimStartTime = CTimer::GetTimeInMilliseconds();
|
||||
#ifndef NO_ISLAND_LOADING
|
||||
RemoveUnusedCollision();
|
||||
CStreaming::RemoveIslandsNotUsed(LEVEL_SUBURBAN);
|
||||
#ifdef NO_ISLAND_LOADING
|
||||
if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_LOW)
|
||||
#endif
|
||||
RemoveUnusedCollision();
|
||||
CStreaming::RemoveIslandsNotUsed(LEVEL_SUBURBAN);
|
||||
CGame::TidyUpMemory(true, true);
|
||||
CStreaming::ImGonnaUseStreamingMemory();
|
||||
CFileMgr::SetDir("data\\paths");
|
||||
|
||||
Reference in New Issue
Block a user