Island loading and PS2 alpha test added to options
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@@ -212,6 +212,9 @@ class CCollision
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public:
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static eLevelName ms_collisionInMemory;
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static CLinkList<CColModel*> ms_colModelCache;
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#ifdef NO_ISLAND_LOADING
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static bool bAlreadyLoaded;
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#endif
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static void Init(void);
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static void Shutdown(void);
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