64-bit on Windows
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@@ -51,7 +51,7 @@ RwInt32
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NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
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{
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// game checks for null pointer on node name extension but that really happen
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return rwstrlen(NODENAMEEXT(object));
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return (RwInt32)rwstrlen(NODENAMEEXT(object));
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}
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bool
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