64-bit on Windows
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@@ -26,11 +26,11 @@ class CKeyArray
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{
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public:
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CKeyEntry *entries;
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int numEntries;
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int numEntries; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
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CKeyArray(void) : entries(nil), numEntries(0) {}
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~CKeyArray(void) { Unload(); }
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void Load(uint32 length, int file, uint32 *offset);
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void Load(size_t length, int file, size_t *offset);
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void Unload(void);
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void Update(wchar *chars);
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CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high);
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@@ -45,11 +45,11 @@ class CData
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{
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public:
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wchar *chars;
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int numChars;
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int numChars; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
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CData(void) : chars(nil), numChars(0) {}
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~CData(void) { Unload(); }
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void Load(uint32 length, int file, uint32 *offset);
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void Load(size_t length, int file, size_t* offset);
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void Unload(void);
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};
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@@ -65,10 +65,10 @@ public:
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enum {MAX_MISSION_TEXTS = 90}; // beware that LCS has more
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Entry data[MAX_MISSION_TEXTS];
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uint16 size;
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uint16 size; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
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CMissionTextOffsets(void) : size(0) {}
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void Load(uint32 table_size, int file, uint32* bytes_read, int);
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void Load(size_t table_size, int file, size_t* bytes_read, int);
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};
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struct ChunkHeader
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@@ -96,7 +96,7 @@ public:
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wchar GetUpperCase(wchar c);
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void UpperCase(wchar *s);
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void GetNameOfLoadedMissionText(char *outName);
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void ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *bytes_read);
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void ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *bytes_read);
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void LoadMissionText(char *MissionTableName);
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};
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