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@@ -192,6 +192,9 @@ enum {
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MAX_REFLECTIONS,
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};
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enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED };
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enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED };
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class cAudioManager
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{
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public:
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@@ -214,8 +217,10 @@ public:
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tAudioEntity m_asAudioEntities[NUM_AUDIOENTITIES];
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int32 m_anAudioEntityIndices[NUM_AUDIOENTITIES];
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int32 m_nAudioEntitiesTotal;
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#ifdef GTA_PC
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CVector m_avecReflectionsPos[NUM_AUDIO_REFLECTIONS];
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float m_afReflectionsDistances[NUM_AUDIO_REFLECTIONS];
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#endif
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cAudioScriptObjectManager m_sAudioScriptObjectManager;
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// miami
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