NO_ISLAND_LOADING ported from re3
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@@ -310,7 +310,7 @@ enum Config {
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# ifdef CUSTOM_FRONTEND_OPTIONS
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# define GRAPHICS_MENU_OPTIONS // otherwise Display settings will be scrollable
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//# define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
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# define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
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# define CUTSCENE_BORDERS_SWITCH
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//# define MULTISAMPLING // adds MSAA option
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# define INVERT_LOOK_FOR_PAD // enable the hidden option
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