@@ -112,7 +112,7 @@ public:
|
||||
// 0x128
|
||||
CStoredCollPoly m_collPoly;
|
||||
float m_fCollisionSpeed;
|
||||
uint8 m_ped_flagA1 : 1;
|
||||
uint8 bIsStanding : 1;
|
||||
uint8 m_ped_flagA2 : 1;
|
||||
uint8 m_ped_flagA4 : 1; // stores (CTimer::GetTimeInMilliseconds() < m_lastHitTime)
|
||||
uint8 bIsPointingGunAt : 1;
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||||
@@ -148,9 +148,9 @@ public:
|
||||
uint8 m_ped_flagE2 : 1;
|
||||
uint8 m_ped_flagE4 : 1;
|
||||
uint8 m_ped_flagE8 : 1; // can duck?
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||||
uint8 m_ped_flagE10 : 1; // can't attack if it's set
|
||||
uint8 bCantFireBecauseCrouched : 1; // set if you don't want ped to attack
|
||||
uint8 m_ped_flagE20 : 1;
|
||||
uint8 m_ped_flagE40 : 1;
|
||||
uint8 bDoBloodyFootprints : 1;
|
||||
uint8 m_ped_flagE80 : 1;
|
||||
uint8 m_ped_flagF1 : 1;
|
||||
uint8 m_ped_flagF2 : 1;
|
||||
@@ -256,7 +256,9 @@ public:
|
||||
uint32 m_hitRecoverTimer;
|
||||
uint32 field_4E0;
|
||||
uint32 m_duckTimer;
|
||||
uint8 stuff9[10];
|
||||
uint8 stuff13[4];
|
||||
int32 m_bloodyFootprintCount;
|
||||
uint8 stuff9[2];
|
||||
uint8 m_bodyPartBleeding; // PedNode
|
||||
uint8 m_field_4F3;
|
||||
CPed *m_nearPeds[10];
|
||||
@@ -298,6 +300,7 @@ public:
|
||||
void RestartNonPartialAnims(void);
|
||||
void LineUpPedWithCar(PedLineUpPhase phase);
|
||||
void SetPedPositionInCar(void);
|
||||
void PlayFootSteps(void);
|
||||
static void GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float offset);
|
||||
static void GetPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float seatPosMult);
|
||||
static void GetPositionToOpenCarDoor(CVector* output, CVehicle* veh, uint32 enterType);
|
||||
|
||||
Reference in New Issue
Block a user