Merge branch 'master' into miami

# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
This commit is contained in:
Sergeanur
2020-05-13 00:55:52 +03:00
49 changed files with 146 additions and 61 deletions

View File

@@ -303,7 +303,7 @@ void CSceneEdit::Draw(void)
nCommandDrawn -= (MOVIE_TOTAL_COMMANDS - 1);
if (nCommandDrawn <= MOVIE_DO_NOTHING)
nCommandDrawn += (MOVIE_TOTAL_COMMANDS - 1);
sprintf(str, pCommandStrings[nCommandDrawn]);
sprintf(str, "%s", pCommandStrings[nCommandDrawn]);
AsciiToUnicode(str, wstr);
CFont::SetColor(CRGBA(0, 0, 0, 0));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(COMMAND_NAME_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(COMMAND_NAME_Y + SHADOW_OFFSET + i * COMMAND_NAME_HEIGHT), wstr);
@@ -1095,4 +1095,4 @@ bool CSceneEdit::SelectWeapon(void)
return false;
}
return false;
}
}